Al adoa Lo.sada hana del snori An- F. El pl mac-ontn del querido tonm AlvadoN d su esposa Ame-n am o M-l o R Arelleano a de su Ica Losada aaalaa-a e n Josafana- de Cardenai a Ho Ly a-a Icaaple dIe a-a ia-AfOS 1- FI a d ncs tr ncu a s-hn,-ta Car DnomIn-,ue7 U lna faha feliz scra tamblen la. Sep 11, 2014 US soldiers take fire from a nearby ridge. An airstrike is called in to remove the threat. Watch full episodes now! Subscribe to A.
- > >
- F/A-18 Hornet
Description of F/A-18 Hornet Mac
In 1993, Graphic Simulations Corporation publishes F/A-18 Hornet on Mac. This simulation game is now abandonware and is set in a flight and vehicular combat simulator.
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
putnam62020-02-160 point
Spent hours and hours playing this game downloaded all the mods remember you could witch to other planes would love to find a completely playable version, started with Hellcats played that game a lot too
Geo2019-10-230 point
Sheep Shaver crashes whenever i click 'Fly'. Anyone know how to fix this?

Chris2018-09-141 point
I got a joystick and the full version of this game for christmas one year. I played the demo like a madman. Glad to see others still remember this game.
The Bat2018-07-131 point
Endless hours spent on this game. Still remember with joy!
amaheryar2018-04-111 point
just crashes when i fly 'training' or any other mission.
Macmaven2017-11-170 point
I can’t wait to fire up my power mac to play this one. Thank you!
Nekoma2016-03-030 point
Very Beautiful on my MAC LC 475 :)
DaJeepster2015-06-040 point Mac version
Take off and land on an aircraft carrier! This was pretty realistic in its day.

Write a comment
Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run F/A-18 Hornet (Mac), read the abandonware guide first!
Download F/A-18 Hornet Mac
We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentations when possible. If the manual is missing and you own the original manual, please contact us!
Just one click to download at full speed!
Mac Version
Similar games
Fellow retro gamers also downloaded these games:
Free Mac Video Converter
| F/A-18 Interceptor | |
|---|---|
| Developer(s) | Intellisoft |
| Publisher(s) | Electronic Arts |
| Director(s) | Steven E. Hayes (technical) |
| Producer(s) | Richard Hilleman |
| Designer(s) | Bob Dinnerman |
| Programmer(s) | Bob Dinnerman |
| Artist(s) | Greg Johnson |
| Composer(s) | David Warhol |
| Platform(s) | Amiga |
| Release | 1988 |
| Genre(s) | Combat flight simulator |
| Mode(s) | Single player |
F/A-18 Interceptor is a combat flight simulator developed by Intellisoft and published by Electronic Arts for the Amiga in 1988. The player mainly flies the F/A-18 Hornet, but the F-16 Fighting Falcon is also available for aerobatics, free flight and the first mission. Contrary to the title of the game, the real F/A-18 is not a true interceptor aircraft, having been designed instead as a multiroleanti-shipstrike fighter.
Fa 18 Hornet Mac Video Game Developer New Show
Gameplay[edit]
The game is set in the San Francisco Bay Area. Notable landmarks include the Golden Gate Bridge, San Francisco–Oakland Bay Bridge and Alcatraz Island. The Electronic Arts headquarters in San Mateo are also depicted.[1] The player can also take off and land from the following airfields: San Francisco International Airport, Oakland International Airport, Moffett Federal Airfield, and USS Enterprise, anchored approximately 20 miles offshore. Finally, when selecting a location to start a free flight, pressing the [0] key starts the player on uninhabited ground far away from the main game area. This is in fact supposed to be Edwards Air Force Base, a location that was not actually implemented in the final game.
Only air-to-air weapons are available, and are limited to AIM-9 Sidewinder missiles, AIM-120 AMRAAM missiles, and the M61 VulcanGatling gun (500 rounds). Chaff and flares are available for defense against enemy missiles.
There are six missions, enemies being referred as 'terrorists'. The first takes place on September 1, 1994. The player must complete a successful carrier landing in order to qualify for the missions:
- Visual Confirmation Mission: An unidentified aircraft has been spotted heading towards San Francisco. The goal is to take off, obtain visual confirmation, and return to base. The briefing states 'Do not fire unless fired upon'. Usually the aircraft is one or two MiG-29s, but occasionally turns out to be a Boeing 707.
- Emergency Defense Operation: A hostile aircraft is threatening Air Force One. The player must ensure that the President reaches San Francisco safely, shooting down the enemy MiG if necessary.
- Intercept Stolen Aircraft: Two F-16s with secret ECM equipment have been stolen by defecting pilots. Two MiG-29s are providing air support. The player must attempt to force them to return, but if they refuse, the F-16s must be destroyed.
- Search and Rescue Operation: An F/A-18 has been shot down, and the pilot has bailed out near the Farallon Islands. In order to survive he needs a rescue pod dropped from the player's aircraft (by pressing Shift+F). Two or three hostile enemy aircraft are in the area.
- Intercept Incoming Cruise Missile: A cruise missile is heading towards San Francisco and must be destroyed. The difficulty here is the missile's high speed, low altitude (200 feet) and short time available until impact.
- Carrier Sub Mission: Hostilities have broken out, and a submersible aircraft carrier is in the area. Multiple enemy aircraft and the carrier must all be destroyed.
This final mission has become the subject of debate among gamers. It was widely believed that it was impossible to sink the enemy carrier sub, and therefore complete the mission. The game's designer/programmer Robert 'Bob' Dinnerman states that it is possible, but that the carrier does not actually blow up if it is deemed destroyed. It is generally accepted that the mission objectives are incorrect, and that it is only necessary to destroy the patrolling enemy aircraft to complete the mission.[2][3]
Although the missions can each be completed, the game does not feature an ending sequence, or any other indication that it is completed. After completion of the Carrier Sub Mission, the user simply returns to the menu screen, and the Next Active Advanced mission simply loops back to the first mission.
Fa 18 Hornet Mac Vidoe Game Videos
If the user's Amiga had more than 512KB RAM installed, a theme song resembling the 'Top Gun Anthem' could be heard. This was at the request of Dinnerman, who asked sound effects engineer Dave Warhol to convey the atmosphere of that particular song from the film Top Gun.[1] There were also bugs left in the game where one could land (and re-take off) on water[4] or upside down on a carrier.[1] Some skilled pilots could actually fly (upside down) under the Golden Gate Bridge or even land on Alcatraz island with plane intact.
Reception[edit]
Dragon gave the game 4 out of 5 stars.[5] The game was given a positive review in Computer Gaming World.[6] In 1996, Computer Gaming World ranked it as the 87th best game of all time, calling it a jet combat sim that 'set the state-of-the-art for its era.'[7]
References[edit]
Fa 18 Hornet Mac Video Game Airborne
- ^ abcPremise: Interview with F/A 18 Interceptor Author Bob Dinnerman
- ^[1] Google Groups: April 1991
- ^F/A-18 Interceptor - Carrier Sub Mission (Mission 6) *completed* (YouTube)
- ^'Amiga Reviews: F/A-18 Interceptor'. Archived from the original on 2006-11-08. Retrieved 2006-07-11.
- ^Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (December 1988). 'The Role of Computers'. Dragon (140): 74–79.
- ^Hockman, Daniel (August 1988). 'Into the Hornet's Nest'. Computer Gaming World. pp. 14–15.
- ^CGW 148: 150 Best Games of All Time
External links[edit]
- F/A-18 Interceptor at MobyGames
- F/A-18 Interceptor on the Amiga at the Hall of Light (HOL)